Gamification

Attractive Quest Design

archive-beautiful-book-stack-256455As with anything else, what is attractive to one person may not be attractive to another. So it is with learning activities. Keeping that in mind, as we design quests for our students, choice becomes important. When we provide choices for our students, they can select quests that are targeted for their learning level and personal interests. They will select what is attractive to them, which could be based on a number of factors.

The attractiveness of a quest will have an effect on whether students select it over another quest. According to Dr. Chris Haskell, quest attractiveness involves capturing one’s interest, sustaining one’s effort, and resulting in a meaningful, personally relevant learning experience” (Haskell, 2012).
Some quest attributes that students may value are shorter times, more
XP, higher student ratings, catchy names and intriguing descriptions, and types of activities or projects.
Gamification

Ways to Employ Characteristics of Games and Games Environments to a Unit or Module of Instruction

choice-colors-colours-5933We can step up engagement in our classes by incorporating game characteristics and traits of a game environment. Some simple ways to begin include offering choice, multiple attempts with prompt feedback, and breaking large projects into manageable chunks.

Students of all ages like choices. As teachers we can offer a menu of projects to choose from, allow them to work on their own or with a partner or group, we can allow them to choose a role to play. We can also allow them to choose from various modes or platforms to demonstrate their learning.
In playing games, we often fail in a task, but the game isn’t over. There’s usually a way to get another life, another chance. When we get that additional chance, we use what we learned from the first attempt along with any feedback we received, and we try again. This time we’re more confident that we’ll be successful. Sometimes we are and sometimes we’re not. In a video game, we see our progress and our success reaching just a little further instantaneously which encourages us to try again and again until we master the task or level. We can offer that same type of situation in our units or modules. We can offer multiple attempts, provide formative feedback from the teacher, and from peers. Students need to see that they’re getting closer to mastering the task, so they don’t give up.
Another game characteristic that you may wish to employ is breaking large projects in to manageable chunks. Break it down to many small tasks or quests that can be tracked. Even the names given to categories, quests, or activities can mimic those used in games and a game environment.
These are just a few ways to modify our instruction using some of the successful tactics used by game designers for increased engagement and satisfaction.
Resource:
Rezzly – formerly 3D Game Lab – List of important characteristics in games.
Social Media

Social Network Learning: Final Reflection

A year ago in June, I was attending ISTE in Denver and had the opportunity to meet a leader in education that I follow, Alice Keeler. I knew that she was taking EdTech classes at Boise State University, so I told her that I was a BSU M.E.T. grad. She asked if had taken a course from Jackie Gerstein. I said that I hadn’t, and she went on to tell me about this course and that I really should go back and take it. Needless to say, I took her advice and enrolled in this course. And now here I am at the end of the course.

This course more than met my expectations. I’ve learned so much, but it’s really just the tip of the iceberg! Each topic – PLNs, digital footprints, curation, social media case studies and teaching with social media, social media guidelines, virtual professional development, course development, video feedback, blogging – is an area where I can continue to set goals and grow and develop using the wealth of resources, ideas, and tools that I picked up in this class. (And I did save every resource using Diigo.)

Before writing this reflection, I took some time to go back and reread my past blog posts during this course. I’m thankful I have them to go back to and revisit as I begin to dig deeper into each of these areas. So many things to do and to share in my role as an instructional designer working with faculty of face-to-face and online courses, in online course development, and on my own.  I would especially enjoy facilitating a course like this or something similar in the future. Some things that I plan to do right away are continue participating in Twitter chats, consciously begin to develop a stronger social presence, and look for ways to share the things I’ve learned.

One of the most enjoyable activities in this course for me was the virtual live professional development. It was fun to participate in the webinars with others from our class, and seeing everyone participating in so many chats each time I was on Tweetdeck was great! I’m looking forward seeing classmates in future classes and chats. The format of this class really did lend itself to building a community, more so I think than many other online courses I’ve taken.

As far as blogging through the course, it has become easier for me than when I was working on my M.E.T. I really understand the purpose behind it and the value of it much better now. I’ve never considered myself a writer having always been more of a math and science person. However throughout this course, I’ve enjoyed this reflection and writing time and tried to capture the learning here to be able to come back and refer to in the future.

Social Media

Social Media Guidelines for Teaching and Learning

The university where I work has an extensive Acceptable Use Policy for students, faculty, and staff. It also has very detailed Social Media Guidelines for faculty and staff. The established guidelines address the official use of social media and external professional blogs.

I put together Social Media Guidelines for Teaching and Learning for faculty and students which specifically addresses the use of social media for teaching and learning. After consulting the resources listed below, I developed some simple guidelines that would work in accordance with current policies and expectations.

Social Media Guidelines for Teaching and Learning


Blogs, wikis, social bookmarking apps, social networks, digital media, and creative apps provide a multitude of ways to create, connect, collaborate, and share with with people in class and around the world. The following guidelines and best practices were developed for the use of social media for teaching and learning in accordance with university policies that are currently in place.


LMS & Integrated Applications
It is the preference of the university that when possible, instructors opt for the social media applications and integrated tools that are available within the LMS.


External Social Media
When selecting external social media to use with students, consider the following:
  • Select appropriate tools for meeting lesson objectives.
  • Have knowledge and experience using the application.
  • Must meet ADA accessibility requirements.
  • State in the syllabus that external social media sites will be used during the course.
  • Provide clear instructions to students for how to setup and use the application.
  • Know privacy policies of applications selected.
  • Consider students’ privacy.
  • Give students the option of using an alias.
  • Have a Plan B for backup.


Social Media Best Practices
  • Be honest and transparent.
  • Be mindful and purposeful.
  • Be respectful to everyone.
  • Use good judgment.
  • Maintain confidentiality.
  • Respect copyright laws.
  • Update privacy settings.
  • Report inappropriate use.
  • Be accurate and concise.
  • Monitor and update regularly.
  • Be professional.
  • Keep personal and professional accounts separate.
  • Use disclaimer if not speaking officially for the university.

 

The following resources were consulted when developing these Social Media Guidelines

Resources:

Anderson, S. (2012, April 11) Social Media Guidelines [Web log post] Edutopia. Retrieved from https://www.edutopia.org/blog/social-media-guidelines-steven-anderson

Best Practices for Social Media in Teaching and Learning (n.d.) Retrieved from The Ohio State University https://odee.osu.edu/sites/default/files/odee_best_practices_for_social_media_in_teaching_and_learning.pdf

Dunn, J. (2014, September 11) An editable social media policy for schools that works [Web log post] Daily Genius. Retrieved from http://dailygenius.com/editable-social-media-policy-for-schools/

Guidelines for the Instructional Use of Social Media at USM. (2011). Office of the Provost. Retrieved from https://www.usm.edu/provost/guidelines-instructional-use-social-media-usm

Johnson, S. (2010, March 11) Guest Blog: Making the Case for Social Media in Education [Web log post] Edutopia. Retrieved from https://www.edutopia.org/social-media-case-education-edchat-steve-johnson

Social media guidelines. (2010). Retrieved from Brock University https://brocku.ca/marketing-communications/social-media/guidelines

Social Media

Teaching with Social Media in Higher Education

It took me a little while to decide on the approach I wanted to take with this assignment. As a former fourth grade classroom and virtual teacher, I could have looked for experiences using social media in the fourth grade. As a former instructional coach, I could have widened the search to K-6 or looked at how social media has been used in professional development. However, I wanted to make this assignment relevant with what I’m doing now.
As an instructional designer, I work with faculty and adjuncts across a variety of content areas. Part of my work is working on new online courses and revisions, part is assisting faculty with educational technology in the classroom, and part is faculty development. Limiting my search to one content area didn’t seem practical for my position. So my search was for higher ed examples of having used social media in teaching either online or face-to-face or for professional development. I didn’t limit the content areas so that I could expand my toolbox of ideas to share with faculty regarding the use of social media across content areas. I was thinking that I would end up with a list of ideas really content specific and some that would transfer across areas.
At first it seemed like examples of where social media had been used were hard to find. There are lots of lists out there with suggestions, however the stories of where these ideas have been implemented are a little more difficult to find. I’m not sure if that’s because social media isn’t being implemented in higher ed, or if the stories aren’t being shared. Either way, that’s something thing consider.
Eventually, I started to find some resources showing it’s use. I found an article that shared research on using Twitter and blogs in two courses. Then I found another article that shared a couple ideas and linked to some blogs and bloggers that were really helpful and led to some other good finds. I’m adding those to my PLN!
For this curation, I tried out Pearltrees which I hadn’t used before. It was easy to use and offers many ways of adding resources. See my curation by clicking on the link at the top of the page. Included in the curation are ideas for using Twitter, blogs, Facebook Live, Snapchat, Slack, Pinboard, and RSS feeds. I added a note after each link to share a little about the resource.
As I consider the instructors included in my curation, most are risk-takers that are not afraid to try new things and who were on the hunt for better and more natural ways to communicate and engage students. They also were not afraid to share their ideas, successes, and failures for the rest of us to learn from.
Really what it all boils down to is that the gist of social media is communication, and we communicate in every course – so each of the ideas in the curation can be implemented in any content area in face-to-face courses and online. I’m pleased that rather than finding the listings of content specific ideas that I was expecting, these are ideas that I can share with anyone in any content area, and that I can use myself in the online course that I teach from time to time. Using these ideas is kind of like finding a good recipe that is more like a method (Rachel Ray) where you can change out a few ingredients and come up with lots of different great things to eat.